Sons of the Forest: How to win Virginia as a companion

by Corinna

In Sons of the Forest you meet Virginia Puffton at the very beginning of the game. The daughter of the multi-billionaire Edward Puffton can be won over as a companion as long as you don’t scare the young lady.

Sons of the Forest: Win Virginia’s Trust

Virginia can be won over as a companion in Sons of the Forest, even if you haven’t progressed far in the story.

  • Virginia stays on the beach, near waterfalls and rivers or in the forest already at the beginning of the game. She does not seek out caves.
  • She is recognisable by her white swimming costume and more limbs than usual. She has three arms and legs. It is not known if a mutation due to possible experimentation is the reason.
  • It avoids players at the beginning and gestures defensively when they run towards it. She flees when weapons are drawn or a threatening stance is taken. Stay calm to show her that you are not a threat.
  • With time, Virginia will dare to be near you more and more. Her greatest hobby is ballet, which you can take advantage of. Watching her dance will increase her trust in you.
  • After some time, Virginia will stay with you longer. If this is the case, you should place planters and drying racks. If Virginia eats the food, she will trust you even faster.

Virginia in Sons of the Forest: signs of increased trust

If you already have Virginia around more often in Sons of the Forest, you can increase the familiarity even more by taking certain actions.

  • Watch out if Virginia suddenly becomes restless and points in one direction. Usually this is an opponent. If you defeat it, the lady will trust you even more.
  • She is also grateful if you help her up after she has been knocked down. At a certain point, Virginia will even lead you to points of interest that you might overlook.
  • If you walk with her for a while, you will notice that Virginia likes a warming fire. If she points to a fireplace or waits next to one, light the fire. She can then warm herself up.
  • In time, Virginia will bring you food such as berries or fish. If the bond is very high, she will often give you a thumbs up and stay near you for much longer.
  • Over the course of the game, you can find a key card with her name on it. With it you can open most of the underground bunkers on the island.
  • There you can then find Virginia’s premises, which are furnished in a comparatively childlike manner. A large ballet hall belongs to it, which is equipped with a one-way mirror including an observation room. What this is used for can only be guessed at.

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